I also think the raids need a middle difficulty. They don’t need to go as far as mythic dungeons from WoW, but something in between would be enough. If you miss a few patches, you will only ever see some of them once. Adding a new difficulty to them for 4 players group would be a nice way to see more of them. They have created a lot of dungeons and I also feel like they’re underused. The maps are gorgeous yet you don’t have much reason to leave the city hubs unless you’re gathering or hunting (which I find absolutely boring). I would love for them to use the world more (something akin to world quests in WoW). Cap your weekly tomes every two patches, then gear your alts, repeat. I don’t like that the progression system hasn’t evolved since ARR.
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